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AI Insights · Timothy · October 2022

Top 5 Roguelike Games on Android in Middle East Q3 2022

In Q3 2022, popular roguelike games on Android in the Middle East, including Diablo Immortal and RAID: Shadow Legends, showed diverse trends in downloads, revenue, and active users.

Top 5 Roguelike Games on Android in Middle East Q3 2022

In the third quarter of 2022, the roguelike game category on the Android platform in the Middle East exhibited varying performance levels among the top 5 titles. Here's a closer look at the trends in downloads, revenue, and active users for these games.

Diablo Immortal by Blizzard Entertainment experienced significant fluctuations in its metrics. Weekly revenue saw a peak of around $36K at the end of June, before gradually declining to approximately $9.7K by mid-September. Downloads surged to nearly 18.6K in the first week of August but dropped sharply to about 376 by the end of September. Active users mirrored this trend, peaking at over 33K in early August and then settling at around 6.7K by the end of the quarter.

RAID: Shadow Legends from Plarium Global Ltd maintained a relatively stable performance throughout the quarter. Weekly revenue consistently hovered between $13K and $18K, with a minor peak in late September at approximately $17.7K. Downloads remained steady, with a slight increase to over 2.5K in early August. Active users showed a slight decline from around 10.5K at the beginning of the quarter to about 10K by the end.

Idle Heroes by DHGAMES exhibited a notable increase in revenue, peaking at around $27.4K in mid-September. Downloads, however, remained low, fluctuating between 250 and 700 throughout the quarter. The number of active users remained stable, averaging around 5.7K to 6.3K during this period.

Hero Wars: Alliance from NEXTERS GLOBAL LTD saw a diverse trend in its metrics. Revenue peaked at about $13.7K in late July, before stabilizing around $7.8K by the end of September. Downloads reached a high of 5.4K in mid-July and then decreased to around 2.8K by the end of the quarter. Active users followed a similar pattern, starting at 16.3K in late June and ending at approximately 16.7K by the end of September.

Finally, AFK Arena by LilithGames showed a steady increase in revenue, peaking at around $11.1K in the last week of September. Downloads remained relatively low, peaking at 874 in the first week of August. Active users fluctuated slightly, starting at 6.6K in late June and ending at approximately 5K by the end of September.

These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022